![]() The company also revealed that full suite of Source 2 tools and features will be available for community map makers. Regarding the overhauled maps, Valve’s developers used Source 2 tools to enhance the overall visuals, UI, and environment within Counter-Strike 2. “As a result, regardless of tick rate, your moving and shooting will be equally responsive and your grenades will always land the same way.” Thanks to Counter-Strike 2’s sub-tick update architecture, servers know the exact instant that motion starts, a shot is fired, or a ‘nade is thrown,” the game’s website reads. “Previously, the server only evaluated the world in discrete time intervals (called ticks). “Bullets and HE grenades can push smoke to briefly clear sightlines or expand occlusion,” Valve says.įor shooting, tick rate will no longer matter for moving, shooting, or throwing, according to Valve. From a gameplay perspective, smoke will interact with other gameplay events. Valve Has Revealed Counter-Strike 2’s New Additionsĭeveloped in Source 2, Counter-Strike 2 will feature a full overhaul of the game’s maps, visuals, and various elements. The videos, which you can watch below, take a look at the game’s maps, weapon gameplay, and smoke grenades. The reveal comes in the form of three new videos on Valve’s official YouTube Channel. ![]() After rumors and leaks aplenty, Counter-Strike 2 has finally been revealed by Valve.
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